2010
Table Of Contents
- Contents
- Maya Installation Guide
- Maya Licensing Guide
- Stand-Alone Licensing Guide
- Network Licensing Guide
- Quick Start to Autodesk Network Licensing
- Plan Your Network Licensing
- Autodesk Network Licensing Tools
- Network Licensing Tasks
- Glossary
- Index
Compiling plug-ins and standalone programs
To compile plug-ins and standalone applications for Maya 2010 on Linux,
use the released gcc 4.1.2 compiler. Maya has been compiled with this compiler
under RHEL 5.3 WS. As well, some libraries and symbolic links are installed
in the /lib directory under your Maya directory, and should not interfere
with the normal operation of your Linux system.
For more information, see the API Guide.
Installing additional required packages and fonts
On Linux, especially on Fedora systems, not all system libraries required to
run Maya are included in the default installation of the operating system. You
can use rpm to find and install any additional system-dependent library
packages and get the required runtime libraries.
For RHEL and Fedora, you can use the yum program to install the rpm packages.
For example, to install some of the following dependent libraries, you can
execute the following commands:
■ yum install mesa-libGLw
■ yum install libXp
■ yum install gamin audiofile audiofile-devel e2fsprogs-libs
Dependent OpenGL libraries (vendor Nvidia/AMD supplied)
■ libGL.so from Nvidia/AMD 3rd party library
■ libGLw.so.1 from mesa-libGLw
Dependent X Windows libraries
■ libXp.so.6 from package libXp
■ libXmu.so.6 from package libXmu
■ libXpm.so.4 from package libXp
■ libXt.so.6 from package libXt
■ libXi.so.6 from package libXi
■ libXext.so.6 from package libXext
■ libX11.so.6 from package libX11
26 | Chapter 2 Step by Step Guide to Maya Installation