2009
Table Of Contents
- Contents
- 1 Introducing Autodesk Inventor
- 2 Creating Sketches
- 3 Working with Sketched Features
- 4 Creating and Editing Placed Features
- 5 Creating and Editing Work Features
- 6 Using Projects to Organize Data
- 7 Managing Assemblies
- 8 Placing, Moving, and Constraining Components
- 9 Creating Assemblies
- 10 Analyzing Assemblies
- 11 Using Design Accelerator
- 12 Setting Up Drawings
- 13 Creating Drawing Views
- 14 Annotating Drawings
- Annotation Tools
- Using Styles to Format Annotations
- Working with Tables
- Creating Dimensions In Drawings
- Controlling Dimension Styles
- Placing Center Marks and Centerlines
- Adding Notes and Leader Text
- Using Hole and Thread Notes
- Working with Title Blocks
- Working with Dimensions and Annotations
- Printing Drawing Sheets
- Plotting Multiple Sheets
- Tips for Annotating Drawings
- 15 Using Content Center
- 16 Autodesk Inventor Utilities
- Index
in the same direction. Faces are the only geometry that
can be selected for this constraint.
Angle Constraint
The angle constraint specifies an angle between planes or lines on two
components.
Specifies an angle between planes, axes, or lines on
two components. The two sets of geometry need not
Angle Type
be of the same type. For example, you can define an
angle constraint between an axis and a plane. Con-
straints of this type are often used to drive assembly
motion.
Orients the surface normal of a selected plane or the
direction of the axis described by a selected line. When
Angle Solution
you select a face or line, an arrow shows the default
direction of the solution.
Applies the right-hand rule. Some cases, such as zero
or 180°, may flip in the opposite direction.
Direct Angle
Applies either right-hand or left-hand rule. The left-
hand rule is applied automatically if the solved position
Undirected Angle
more closely resembles the last-calculated position.
This is the default behavior.
150 | Chapter 8 Placing, Moving, and Constraining Components