2009

Table Of Contents
Placing, Moving, and
Constraining
Components
In this chapter, you learn how to place and constrain components, and to edit constraints
using the Edit Constraints dialog box.
Placing Components In Assemblies
In the assembly environment, you can add existing parts and subassemblies to
create assemblies or you can create new parts and subassemblies in-place.
A component (a part or subassembly) can be an unconsumed sketch, a part, a
surface, or any mixture of both.
When you create a new component in-place, you can sketch on one of the
assembly origin planes, click in empty space to set the sketch plane to the current
camera plane, or constrain a sketch to the face of an existing component.
When a component is active, the rest of the assembly is dimmed in the browser
and graphics window. Only one component can be active at a time.
When you place the first component in an assembly, choose a fundamental
part or subassembly (such as a frame or base plate). Except for the first placed
component, all placed components are unconstrained and ungrounded. You
add the constraints you need.
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