2009
Table Of Contents
- Contents
- Tubes and Pipes
- 1 Getting Started with Tube & Pipe
- 2 Route Basics
- 3 Setting Styles
- 4 Creating Rigid Routes and Runs
- General Workflow for Rigid Routes
- Creating Auto Route Regions
- Manually Creating Parametric Regions
- Automatically Dimension Route Sketches
- Create Segments With Precise Values
- Define Parallel and Perpendicular Segments
- Snap Route Points to Existing Geometry
- Place Constraints On Route Sketches
- Create Bends Between Existing Pipe Segments
- Create Pipe Routes With Custom Bends
- Create Bent Tube Routes
- Realign 3D Orthogonal Route Tool
- Control Dimension Visibility
- Populated Routes
- 5 Creating and Editing Flexible Hose Routes
- 6 Editing Rigid Routes and Runs
- 7 Using Content Center Libraries
- 8 Authoring and Publishing
- 9 Documenting Routes and Runs
- Cable and Harness
- 10 Getting Started with Cable and Harness
- 11 Working With Harness Assemblies
- 12 Using the Cable and Harness Library
- 13 Working with Wires and Cables
- About Wires and Cables
- Setting Modeling and Curvature Behavior
- Inserting Wires and Cables Manually
- Moving Wires and Cables
- Deleting Wires and Cables
- Replacing Wires
- Assigning Virtual Parts
- Importing Harness Data
- Adding Shape to Wires and Cable Wires
- Setting Occurrence Properties
- Changing Wire and Cable Displays
- 14 Working with Segments
- 15 Routing Wires and Cables
- 16 Working with Splices
- 17 Working with Ribbon Cables
- 18 Generating Reports
- 19 Working Nailboards and Drawings
- IDF Translator
- Index
Using the Cable and
Harness Library
All harness objects in Cable & Harness come from a single library. In this chapter, you learn
how to navigate in the library and use the Cable and Harness Library tool.
About the Cable and Harness Library
The cable and harness library contains the list of standard library definitions
used to create occurrences in a harness assembly. It contains definitions for the
following types:
■ Wire
■ Cable
■ Splice
■ Raw ribbon cable
■ Virtual parts: Label, Loom, Plug, Seal, Terminal, and custom types
These definitions do not have a physical representation, and exist only in the
cable and harness library file. You select occurrences from this library list to
insert them in the harness assembly.
You can use any standard definition in the library or add your own definitions.
You can also modify and remove existing definitions and add new object types.
To add a large number of definitions, import the harness objects using an import
file.
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