2009

Table Of Contents
Getting Started with
Cable and Harness
This chapter provides basic information and exercises to help you get started with Cable and
Harness.
You also learn how to identify and label connection points on an electrical component and
set properties for the pins and the part.
About Cable and Harness
Cable and Harness provides tools for creating and manipulating
three-dimensional wire harnesses in a standard Autodesk
®
Inventor
assembly.
Understanding Prerequisites
We assume that you have a working knowledge of the Autodesk Inventor
interface and tools. If you do not, use the integrated Help system for access to
online documentation including advanced topics, tutorials, and skill builders,
and complete the exercises in the Autodesk Inventor Getting Started manual.
At a minimum, we recommend that you understand how to:
Use the assembly, part modeling, sketch, and drawing environments and
browsers.
Place and constrain parts in an assembly.
Edit a component in place.
Create, constrain, and manipulate work points and work features.
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