Quick Start
Table Of Contents
- GettingStarted_withCover.pdf
- Getting Started Inventor Fusion TP2
- Contents
- Autodesk Inventor Fusion TP2
- What is new in TP2?
- Working with Inventor Fusion User Interface
- The Ribbon
- Glyphs and Manipulators
- Marking Menu
- Selection commands
- Enhanced tooltip
- Browser and Copy/Paste
- Function Key Behavior
- Triad
- Measure
- Menu and Command Access
- Other commands in the Application Window
- Create 3D Models
- Create a Single Body
- Create Multiple Bodies
- Modify a Body
- Sketch
- Starting a Sketch
- The Sketch Plane
- The Sketch Grid
- Line/Arc Segment Creation
- Spline Creation
- Circle Creation
- Circular Arc Creation
- Rectangle Creation
- Ellipse Creation
- Polygon Creation
- Project Geometry
- Trim/Extend
- Sketch Fillet
- Sketch Inferencing
- Sketch Constraints
- Stopping a Sketch
- Sketch Profiles
- Editing a Sketch Entity
- Locking Sketch Geometry
- Features
- Find Features
- Dimensions and Body Constraints
- Error Handling
- Work Geometry
- Working with Multiple Components
- Dimensions as Annotations
- User Tags
- Import Data
- Export Data
- Materials and Model Appearance
- Modeling Paradigms
- System Requirements
- Index
Use keytips to navigate in the Application Menu and in the ribbon using only
the keyboard. Use the keyboard arrows to navigate to commands on the ribbon
and Application Menu
Navigation commands
Navigation commands change the orientation and view of your model.
The display of a model can be adjusted by increasing or decreasing the
magnification at which objects are displayed or rotating the view of the model.
Use the View Cube, SteeringWheels, and commands in the Navigation panel
to change the view of your model. You can create a view that defines an area
of a model as the Home view and use preset views to restore known viewpoints
of a model with the View Cube.
View Cube
Overview of the ViewCube
The ViewCube command is a persistent interface that you use to switch
between standard and isometric views of your model. When you display the
ViewCube command, it is shown in one of the corners of the window over
the model in an inactive state. While the ViewCube command is inactive, it
provides visual feedback about the current viewpoint of the model as view
changes occur. When the cursor is positioned over the ViewCube command,
it becomes active; you can switch to one of the available preset views, roll the
current view, or change to the Home view of the model.
Control the Appearance of ViewCube
The ViewCube command is displayed in one of two states: inactive and active.
When the ViewCube command is inactive, it appears partially transparent by
default so that it does not obscure the view of the model. When active, it is
Other commands in the Application Window | 47