Quick Start
Table Of Contents
- GettingStarted_withCover.pdf
- Getting Started Inventor Fusion TP2
- Contents
- Autodesk Inventor Fusion TP2
- What is new in TP2?
- Working with Inventor Fusion User Interface
- The Ribbon
- Glyphs and Manipulators
- Marking Menu
- Selection commands
- Enhanced tooltip
- Browser and Copy/Paste
- Function Key Behavior
- Triad
- Measure
- Menu and Command Access
- Other commands in the Application Window
- Create 3D Models
- Create a Single Body
- Create Multiple Bodies
- Modify a Body
- Sketch
- Starting a Sketch
- The Sketch Plane
- The Sketch Grid
- Line/Arc Segment Creation
- Spline Creation
- Circle Creation
- Circular Arc Creation
- Rectangle Creation
- Ellipse Creation
- Polygon Creation
- Project Geometry
- Trim/Extend
- Sketch Fillet
- Sketch Inferencing
- Sketch Constraints
- Stopping a Sketch
- Sketch Profiles
- Editing a Sketch Entity
- Locking Sketch Geometry
- Features
- Find Features
- Dimensions and Body Constraints
- Error Handling
- Work Geometry
- Working with Multiple Components
- Dimensions as Annotations
- User Tags
- Import Data
- Export Data
- Materials and Model Appearance
- Modeling Paradigms
- System Requirements
- Index
The following table contains all the reserved keyboard and mouse shortcuts
in Inventor Fusion:
BehaviorFunction Key
PanF2
ZoomF3
Zoom windowShift+F3
OrbitF4
Zoom allF6
Slice graphics (see note)F7
Toggle shortcut keytips in Application
menu and Quick Access commandbar
F10
PanMiddle mouse button
ZoomMouse wheel
OrbitShift+Middle Mouse button
Note: Slice Graphics operation requires the selection of a cutting plane. First
select a work plane or sketch profile, and then press the F7 key.
Triad
A Triad is a 3D in-canvas command for the movement and rotation of edges,
faces, features, bodies, and components. You can interactively position a face
or feature by dragging the triad in a planar move, axial move, or free
movement. The selected area of the triad controls the movement.
When the triad is displayed, select or drag a triad segment to indicate the
appropriate type of transform. In the heads-up display (HUD), you can enter
coordinates to move a face or feature precisely. When you drag the triad, the
X, Y, and Z coordinates dynamically update in the HUD.
Triad | 33