Quick Start
Table Of Contents
- GettingStarted_withCover.pdf
- Getting Started Inventor Fusion TP2
- Contents
- Autodesk Inventor Fusion TP2
- What is new in TP2?
- Working with Inventor Fusion User Interface
- The Ribbon
- Glyphs and Manipulators
- Marking Menu
- Selection commands
- Enhanced tooltip
- Browser and Copy/Paste
- Function Key Behavior
- Triad
- Measure
- Menu and Command Access
- Other commands in the Application Window
- Create 3D Models
- Create a Single Body
- Create Multiple Bodies
- Modify a Body
- Sketch
- Starting a Sketch
- The Sketch Plane
- The Sketch Grid
- Line/Arc Segment Creation
- Spline Creation
- Circle Creation
- Circular Arc Creation
- Rectangle Creation
- Ellipse Creation
- Polygon Creation
- Project Geometry
- Trim/Extend
- Sketch Fillet
- Sketch Inferencing
- Sketch Constraints
- Stopping a Sketch
- Sketch Profiles
- Editing a Sketch Entity
- Locking Sketch Geometry
- Features
- Find Features
- Dimensions and Body Constraints
- Error Handling
- Work Geometry
- Working with Multiple Components
- Dimensions as Annotations
- User Tags
- Import Data
- Export Data
- Materials and Model Appearance
- Modeling Paradigms
- System Requirements
- Index
The blue node in the browser denotes the active component in your design.
By double-clicking the component icon you can change the active component.
This is important when creating new sketches, work features and features. All
new objects that you create belong to the active component.
Information Panel
In Inventor Fusion, the model information is readily available. The browser
includes an information panel for each node, which you can switch on or off.
Pause the cursor over a component, body, feature, pattern, or occurrence to
view information about it.
Create New Component Instances
Right-click the top-level Document node and select New Component from
the context menu to create a child component under the document. Similarly,
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