Quick Start
Table Of Contents
- GettingStarted_withCover.pdf
- Getting Started Inventor Fusion TP2
- Contents
- Autodesk Inventor Fusion TP2
- What is new in TP2?
- Working with Inventor Fusion User Interface
- The Ribbon
- Glyphs and Manipulators
- Marking Menu
- Selection commands
- Enhanced tooltip
- Browser and Copy/Paste
- Function Key Behavior
- Triad
- Measure
- Menu and Command Access
- Other commands in the Application Window
- Create 3D Models
- Create a Single Body
- Create Multiple Bodies
- Modify a Body
- Sketch
- Starting a Sketch
- The Sketch Plane
- The Sketch Grid
- Line/Arc Segment Creation
- Spline Creation
- Circle Creation
- Circular Arc Creation
- Rectangle Creation
- Ellipse Creation
- Polygon Creation
- Project Geometry
- Trim/Extend
- Sketch Fillet
- Sketch Inferencing
- Sketch Constraints
- Stopping a Sketch
- Sketch Profiles
- Editing a Sketch Entity
- Locking Sketch Geometry
- Features
- Find Features
- Dimensions and Body Constraints
- Error Handling
- Work Geometry
- Working with Multiple Components
- Dimensions as Annotations
- User Tags
- Import Data
- Export Data
- Materials and Model Appearance
- Modeling Paradigms
- System Requirements
- Index
Once the component is selected, use the Move command's manipulators to
translate or rotate a component. Note that if other components have
constraints to the component being moved, they will also move to satisfy the
constraints.
If you want to position a component relative to other components, you can
use the Assemble command. The Assemble command can be used with or
without constraints. In this case, we don't want to create constraints, but
Assemble allows us to easily snap together component geometries, even
without constraints. Assemble is a highly interactive command, that allows
dynamic dragging of the selected component, and infers other geometries to
snap to, as the component is dragged. You can also to perform this same
snapping in a more directed way, by explicitly picking the geometries to snap.
The following video shows both styles of interaction;
Constraining components
202 | Chapter 1 Autodesk Inventor Fusion TP2