2015

Colors (Shaders)Tolerances and UnitsData Organization
To have more control, select Lock
display quality to, and adjust the
slider for LOD.
For more information about these settings and menu items, see the Autodesk
®
Showcase
®
Help.
Autodesk Opticore Studio Data
Colors (Shaders)Tolerances and UnitsData Organization
Colors can be shaders or appear-
ances. In the Scene Graph Editor,
There are no units in Studio. All im-
ported data is considered the same
View the node structure in the
Scene Graph Editor, in the Win-
in scenegraph, all colors are visibleunit. Set tolerances for tessellationdow > Scene Graph Editor
menu. It opens by default. in the appearance field of a shape
node. Appearances are visible only
in the File > Preferences dialog-
box, GeomX tab.
NOTE GeomX is not available until
you load the GeomX module in the
Modules tab (in the same dialog
box) and restart Studio.
in the Scene Graph Editor. Shaders
are visible in both the Scene Graph
Editor and through the Windows
> Shader List dialog box.
Set tessellation tolerances on the
GeomX tab, Import tessellation
section. To retessellate, use the
Window > GeomX > Tessellate
dialog box, and enter new settings.
For information about these settings, menu items, and options, see the
Autodesk
®
Opticore
®
Studio Help.
Autodesk Opticore Studio Data | 49