2015
Table Of Contents
Autodesk Maya Data
Colors (Shaders)Tolerances and UnitsData Organization
Colors are imported as shaders and
are visible at Window > Render-
ing Editors > Hypershade.
View unit settings at Window >
Settings/Preferences > Prefer-
ences > Settings.
Change the Working Units and
Tolerance settings.
To view layer information, display the
Layer Editor: click Display > UI Ele-
ments > Channel Box/Layer Edit-
or
or
display the Relationship Editor: click
Window > Relationship Editors >
Display Layers.
To view assembly definition and as-
sembly reference nodes, see Window
> Outliner or the node Attribute
Editor.
For more information about these settings and menu items, see the Autodesk
®
Maya
®
Help.
Autodesk Showcase Data
Colors (Shaders)Tolerances and UnitsData Organization
Colors import as materials, and are
visible from Appearance > Mater-
ial Properties.
Change unit settings in the Import
Status window (File > Import >
Import Status Window). For
more information, see the Showcase
documentation.
View Layers, parts, and assembly
hierarchies in the Organizer window
(Edit > Organizer).
This window shows the original file
hierarchy. You can create your own
Change tessellation quality in the
Import Status window. For more
arrangements of objects. You can
view and change the state of ob-
jects to visible, hidden, or deleted. information, see the Showcase doc-
umentation.
To adjust the Level of Detail (LOD)
for models imported into Showcase,
click File > Settings > Perform-
ance and Quality. To set Show-
case to determine LOD, select
Automatic quality control.
48 | Chapter 5 Locations of Imported Data