Technical data

Creating Topologies
271
Creating Polygon Topologies and Assigning
Data to the Polygons
Unlike points and linear objects, a polygon is an enclosed area that is
defined by lines, arcs, or polylines. It is not an object in and of itself
and therefore, you cannot assign object data directly to it. However,
when you create a polygon topology, centroids are created for the
polygons. This centroid acts as the polygon object. After the centroids
are created, you can assign object data to the polygons.
You can create centroids from existing blocks (and you can create
object data from block attributes), or you can create “missing”
centroids when you generate a link topology for the polygons. The
following task shows how to create a topology that creates centroids.
To create a polygon topology
Steps
Use
to look up
1
Draw or digitize the polygons using lines, arcs, or
polylines.
Set Up for Digitizing
2
Clean up the drawing to check for any duplicate
or crossing lines. For more information, see
“Cleaning Up Maps” in this chapter.
Clean Up a Drawing
3
From the Map menu, choose Topology Create
to display the Create Topology dialog box.
MAPCREATE
4
Type a name for the topology.
5
From the Type
list, select Polygon.
MAPPOLYADD