2013
Table Of Contents
- Composite Tutorial cover
- Autodesk Composite Tutorial=1=PDF - ADE 1.1=en
- Contents
- Composite Tutorial
- Introduction
- The Composite UI
- Customizing the Format of your Composition
- Create a New Composition
- Adding a Ramp Tool in the Schematic
- Importing Footage
- Zooming and Panning in the Player
- Customizing the Player Options
- Adding Tools to Your Composition
- Importing Footage (Alternate Method)
- Connecting Passes and Renders
- Compositing the Renders
- Changing the Blend Mode
- Compositing the Occlusion Pass
- Adding Color Correction to Fine-tune Results
- Node Details and Pixel Masking
- Adding Blur Tools
- Adding Motion Blur and Depth of Field
- Rendering the Results
- Index
4 Select the newest Blend & Comp node to access the tools parameters in
the Tool Details Area.
5 In the name field, rename the Blend & Comp node to “B&C Occlusion
Pass”.
6 With the B & C Occlusion Pass node selected, locate the blend mode
option in the Tool Details Area.
7 Click the Blend mode label that reads “Normal” to display all possible
blend modes.
8 Select the Multiply option from the list; the Occlusion Pass is
mathematically multiplied over the car and land.
9 Click in the Front Gain Opacity field and decrease the value to control
the depth and effect of the occlusion pass.
Compositing the Occlusion Pass | 27