2013
Table Of Contents
- Composite Tutorial cover
- Autodesk Composite Tutorial=1=PDF - ADE 1.1=en
- Contents
- Composite Tutorial
- Introduction
- The Composite UI
- Customizing the Format of your Composition
- Create a New Composition
- Adding a Ramp Tool in the Schematic
- Importing Footage
- Zooming and Panning in the Player
- Customizing the Player Options
- Adding Tools to Your Composition
- Importing Footage (Alternate Method)
- Connecting Passes and Renders
- Compositing the Renders
- Changing the Blend Mode
- Compositing the Occlusion Pass
- Adding Color Correction to Fine-tune Results
- Node Details and Pixel Masking
- Adding Blur Tools
- Adding Motion Blur and Depth of Field
- Rendering the Results
- Index
Shadow node was connected to the back input of the newly added Blend &
Comp tool.
Compositing the Renders
Now you will start to composite the different render passes for the car.
To composite a render pass:
1 Zoom in and pan over in the Schematic so you can see the car shadow
Image Import node.
2 Select the car shadow Image Import node and right-click it. The first
option in the right-click menu is Add Pick List and all the tools in it. The
top Pick List category is the most recent one. Here you will see the most
recent tools you have added.
3 Click the Blend & Comp tool from the Pick List.
Because you right-clicked on the node and clicked on a tool from the
Pick List, Composite offers the gate again with the same option as you
saw before when you dropped a tool on a selected node.
4 Swipe through the east gate and choose “Add After Current”.
22 | Chapter 1 Composite Tutorial