2013
Table Of Contents
- Composite Tutorial cover
- Autodesk Composite Tutorial=1=PDF - ADE 1.1=en
- Contents
- Composite Tutorial
- Introduction
- The Composite UI
- Customizing the Format of your Composition
- Create a New Composition
- Adding a Ramp Tool in the Schematic
- Importing Footage
- Zooming and Panning in the Player
- Customizing the Player Options
- Adding Tools to Your Composition
- Importing Footage (Alternate Method)
- Connecting Passes and Renders
- Compositing the Renders
- Changing the Blend Mode
- Compositing the Occlusion Pass
- Adding Color Correction to Fine-tune Results
- Node Details and Pixel Masking
- Adding Blur Tools
- Adding Motion Blur and Depth of Field
- Rendering the Results
- Index
WARNING
This is a very fast connection method, so take care when there are
multiple inputs as you might accidentally connect the wrong inputs. If
you do connect inputs incorrectly, and want to cut the connection, hold
Ctrl, then click and drag across the connection line to cut the connection.
The cursor will change to a scissors icon as you click and drag. You can
also hold Alt and then drag a node to remove it from a connection.
Additionally, you can use the Alt key to connect tools that are not
connected to any flow. Hold the Alt key and drag a node onto a
connection line
6 Select the new Blend & Comp node.
7 Click the Blend & Comp tab in the Tool Details area to access the naming
field.
8 In the name field, enter B&C Land Shadow and hit the Enter key to
rename the node.
9 Select the B&C Land Shadow node in the Schematic view.
10 Hold the Ctrl key and hit the P key to access the Pick List.
11 Double-click the Blend & Comp tool in the Pick List.
Because you had the B&C Land Shadow node selected when you double-
clicked on the Blend & Comp in the Pick list, a new Blend & Comp tool was
added after the B&C Land Shadow node, and the output of the B&C Land
Connecting Passes and Renders | 21