2011

Table Of Contents
region of interest (ROI) 194
relocating dependencies
archive 108
Remap Alpha tool 358
Remap Color tool
working with curves 653
working with histogram 651
Remap Color tool, color correcting 649
remapping
alpha 358
remove dust, dirt, hair and scratches 380
removing color spill 519
rendering
hardware, turn on/off 205
in Reaction 290
options 290
over the network 229
setting Fx options 290
setting options 290
setting the Reaction composition
format 290
replacing
channels 363
Resize tool 415
resizing
filters 417
fit methods 417
images 415
using animation 418
using Letterbox 418
resolution
mixed 118
Player 193
set for Player 201
resonse curve
Degrain tool 506
resource files
XML 182
restore 104
archive 107
restoring settings
archive 109
result
publishing 228
setting as current 230
retrieving and storing
pixel aspect ratio information 118
rewiring RGB channels 631
RGB
color model 511
RGB channels
rewiring with CC Basics 631
Ripple tool, warping 494
ROD (region of definition) 194
ROI (region of interest)
setting in Player 194, 202
rounding functions 750
S
saturation 511
adjusting with CC Basics 634
Schematic
Reaction, setting the background
automatically 246
Reaction, setting the background
manually 246
Reaction, setting the background
using drop gate 246
scoped UDAs 176
screen degrain 531
search the database
archive, restore 104
set
project preferences 97
Reaction composition,
background 245
Reaction, Player display settings 244
user preferences 168
Set Fill Color tool, color correcting 654
shaders
about 242, 257
shadow matte 268
types 258
shading
how light affects 272
Shadow Matte 268
set parameters 268
shadows
redefining with Ranges controls 643
setting properties 272
900 | Index