2011

Table Of Contents
To:Use:
Editor. For example, you can add keyframes and have the output
frames jump ahead, repeat, run backwards, slow down, or speed
up. The Current Frame field will display the input frames and the
Frames value editor will display the mapped output frame.
To:Use:
Control the mapping of output time to input time. When output
= input, the clip has normal speed. When output > input, the clip
Seconds
is accelerated. When output < input, yet is increasing, the clip is
slowed. When output stays constant, a constant frame is shown.
When output decreases, time reverses.
To:Use:
To control the mapping of input time to output time. When speed
= 1, the clip has normal speed. When speed > 1, the clip is accel-
Speed
erated. When 0 < speed < 1, the clip is slowed down. When speed
= 0, a constant frame is shown (time remains constant). When
speed < 0, time is reversed. The speed curve begins with two key
frames. Once created, the key frame times are not automatically
About Timing Curves | 693