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Table Of Contents
To:Use:
Reset the Comp operator, Opacity, Intensity and
the mask Invert toggle of selected masks.
Move selected masks to the bottom of the Mask list.
Move selected masks down one place in the Mask
list.
Move selected masks up one place in the Mask list.
Move masks to the top of the Mask list.
Duplicate selected masks. The duplicate appears
over the selected mask in the Player.
Delete selected masks.
Creation Tools Use the following Creation tools to draw garbage masks.
To:Use:
Create freeform Bézier spline shapes.
Create freehand shape.
Create rectangular shapes. These shapes can be a
square, fixed size, proportional, or unconstrained.
Create elliptical shapes. These shapes can be a circle,
fixed size, proportional, or unconstrained.
Creating Masks
When you select a Creation tool, default values for future masks are made
available for modification. These default values are initially set to the previously
saved values. You can reset default values in each Garbage Mask tab by selecting
540 | Chapter 23 Masking