2011

Table Of Contents
To generate and refine a matte with the Master Keyer:
1 Set a Player view to Tool Output and, with the selection on the Keyer
super tool node, cycle to the Comp Output of the Keyersee Cycling
Through Inputs and Outputs
on page 71.
2 Select Matte from the Sample menu or press M.
(a) Primary sample color pot (b) Mix field (c) Secondary sample color pot (d) Patch
list (e) Mode menu (f) Range/Softness sliders (g) Reset button (h) Sample menu
3 Click the Primary Sample color pot and sample the image. Click the image
to sample a single pixel, or use Ctrl + drag to sample a larger area.
4 Click the Secondary Sample color pot and then sample the image. Sample
an area where you do not want any softness in the matte.
5 Drag in the Mix field to adjust the mix between the primary and
secondary sample. Drag right to include more of the secondary sample
or left to include less.
6 Gesturally refine the matte. In the image window, click an area of the
matte that you want to refine; only those parameters that pertain to the
area you click appear. Parameters are displayed in order of importance,
from top to bottom (those that are brightest and at the top have the
greatest effect on the image). You can then modify a parameter by
dragging its highlighted slider.
Generating a Matte with the Master Keyer | 527