2011

Table Of Contents
Each shape also has a Boolean parameter, Fence. When this is enabled, this
shape acts like a pair of source and destination shapes which are constrained
to be equal. This holds the image under the shape in place. When the Fence
parameter is enabled, the destination shape and link points disappear. Fence
shapes are treated differently from regular shapes. Fence shapes have their
own visibility, and the link lines and link editing manipulations do not apply
because the correspondence is defined to be the identity along the curve.
However, each shape has a toggle to determine if it is a Fence or not, so you
can always change a fence shape back to a regular pair of shapes.
NOTE When you create Fence shapes, you will usually want to set the Smoothing
attribute of the Fence shape to None, to ensure that there is no motion crossing
the border of the fence.
Each shape has an Interpolation parameter which is only relevant if the Timing
mode is set to Shape (described in the Output tab section). Each shape also
has a Mute switch to disable its effect on the warp, and a Lock switch that
locks the points, shape, edges, and tangents of the shape.
You can change the name of a shape under the Name heading in the shape
list. With the cursor in the text field, press F2, type in a new name and press
Enter. You can also assign a name to a shape once you have selected what
type of shape you want to draw. Under the Create Shape label, select the
default shape name and type in a new one then press Enter or click outside
the text field.
(a) Source and Destination shapes (b) Warp result
Warp 2D UI | 471