2011

Table Of Contents
3 From the Cameras list, select a camera.
4 In the Cameras tab, you can set the properties for the selected camera.
DescriptionParameter
Type
Perspective (default) This projection simulates a real phys-
ical camera.
Orthographic With this projection, all camera rays are par-
allel, and objects do not appear to change size as they change
distance from the camera. Field of view settings and depth of
field settings available from the Render tab have no effect with
this projection.
Sets the distance for the camera's focal point. As the focal distance
increases, the field of view decreases, and vice versa.
Focal Length
Sets the minimum viewable distance from the camera. By default,
the near clipping plane is close to the camera. Setting the near
plane farther back will hide objects very close to the camera.
Near Plane
Sets the maximum distance from the camera. By default, the far
clipping plane is very far away, so that you can see the entire scene.
Far Plane
Setting the far plane closer to the camera will hide objects farther
away.
Modifies the motion blur that affects layers animated in the scene.
You can give the layer the appearance of moving at a different
speed than is set for Motion Blur in the Render tab.
Time Dilation
Lets you frame the scene, making objects appear larger or smaller
in the frame.
Angle of View
The input stream selector controls which streams of the Reaction
sources are used when rendering through the given camera. You
Input Stream
can specify an explicit stream index (Manual mode) or let the order-
ing of the camera in the camera list control the selection of the
stream (Match Out).
Film Back
Film Gate The format of the film gate.
Horizontal/Vertical Aperture The height and width of the
camera's aperture or film back, measured in inches. The Camera
Aperture attribute determines the relationship between the
Focal Length attribute and the Angle of View attribute. The
default values are 1.417 and 0.945.
Setting Camera Properties | 277