2011

Table Of Contents
To choose the shading properties that a light affects:
1 On the Lights tab, under Parameters, select the Affects option.
2 Under Light Affects, select the shading properties you want the light to
affect.
Adding a Projector Texture to a Light
A projector texture is created when you connect an image to a light node in
the Reaction Group Schematic. The Projector Texture is applied in the same
way as a material texture.
To add a projector texture to a light:
On the Lights tab, under Parameters, select Projector.
DescriptionProperty
Uniformly scales the brightness of the image texture up or down.
This is useful for setting the amount that a given texture affects the
Multiplier
object's overall look. The default value is 1, but you can overdrive
the brightness to achieve specific effects.
Sets the quality of the texture image. When a texture is stretched
onto an object, it may, depending on the camera position, lose
Filtering
some of its crispness. The rendered can compensate for this, but it
may slow the process. Filtering options include:
Nearest A box filter and the fastest way to resample an im-
age since it only samples a single pixel of the input image to
determine the value of a given pixel in the result image. Pro-
duces significant amount of aliasing.
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