2011

Table Of Contents
NOTE You can display target information in the fullscreen Player only if you entered
it through a Player view.
To display information about the target, in the Player:
1 In the Player view or fullscreen Player, middle-click or press the tilde key
(~) to display the Gate UI and go through the south gate.
2 In the Display tab of the Player options, locate the Information area.
3 Set the information you want the Player to display.
To:Select:
Display the name of the composition followed by a colon and the
name of the target set for the Player. Remember, you set the target
Target
for the Player view in the Display area of the Display tab of the
Player options. Targets are represented as follows:
Output indicates that the target is a composition.
<toolname> Out indicates the target is a Tool Output.
<toolname> In indicates the target is a Tool Input.
A context point is represented as the name of the context
point, followed by the name of the tool node on which it is
set, followed by either In for Input or Out for Output.
Display the position within the composition, of the frame that
currently appears in the Player. The position is represented as a
frame number.
Time
Display the frame rate of the target.Frame Rate
Display the resolution and pixel aspect ratio of the target.Format
Display the name of the tool(s) used in this composition.Display Tools
Displaying Player Option Information in the Player view | 207