2011

Table Of Contents
Hardware Rendering
You can switch to hardware rendering when using Reaction to improve
playback performance when the quality of the output is secondary to the
speed of playbacksee
Turning Hardware Rendering On or Off on page 205.
NOTE Only Reaction nodes benefit from hardware rendering. For all other tool
nodes, switching to hardware rendering has no effect.
Region of Interest
You can define a subsection of the frame processed for playback by defining
a region of interest. This can improve playback by limiting the area of the
frame that needs to be processed for the playback.
The region of interest has no effect on rendering an output. When you render
an output, the entire frame is always rendered. The Region of Definition (ROD)
is used to determine the area to render when you render an output.
Setting the Target for the Player
You can set the target for a Player view or the fullscreen Player, as well as set
the channels of the target that the Player view or fullscreen Player displayssee
Setting the Channels for the Target on page 195.
NOTE You can set the target and channels for the target in the fullscreen Player
only if you entered it through a Player view.
To set the target for a Player:
1 Do one of the following to display the Player options:
In the Player view or fullscreen Player, press the tilde key (~) or
middle-click and go through the south gate.
In the Player view or fullscreen Player, right-click to display the Player
menu.
2 In the Player options, select the Display tab, or choose Display mode in
the menu.
194 | Chapter 10 The Player