2011

Table Of Contents
Physical Location of Media
The media you work with can reside anywhere on the network. When you
import media, you are not physically copying that media to another location,
but rather you are creating a composition for that media in Composite; the
actual physical location of the media is stored as information in the
composition. Composite recognizes both drive letters and Universal Naming
Convention (UNC) paths. Composite also supports Wiretapsee
Accessing
the IFFFS Libraries on the Network Using Wiretap
on page 111.
Supported Media Formats
You can import media in any of the following formats:
NOTE When you import .dpx media from Autodesk Flame
®
, you import the media
with LUT. To disable the import conversion, see
Importing Media on page 118.
Supported bit depths for importsFile exten-
sion
Format
8.bmpBitmap
10.cinCineon
8, 10, 16.dpxDPX
32.hdrHDR
8, 16, 32.iffIFF
8.jpg, jpegJPEG /JFIF
16 bit float, 32.exrOpen EXR
8.psdPhotoshop
8.pictPICT
8.pngPNG
8.movQuickTime
8.sgiSGI
8.tgaTarga
116 | Chapter 8 Importing Media