2012

Table Of Contents
default method for creating the line is the two-point method: you specify two
points to define the orientation. The first point, the root, is the conceptual
midpoint of the construction line, that is, the point snapped to by the
Midpoint object snap.
You can also create construction lines in several other ways.
Horizontal and Vertical. Create construction lines that pass through a point
you specify and are parallel to the X or Y axis of the current UCS.
Angle. Creates a construction line in one of two ways. Either you select a
reference line and then specify the angle of the construction line from
that line, or you create a construction line at a specific angle to the
horizontal axis by specifying an angle and then a point through which
the construction line should pass.
Bisector. Creates a construction line that bisects an angle you specify. You
specify the vertex and the lines that create the angle.
Offset. Creates a construction line parallel to a baseline you specify. You
specify the offset distance, select the baseline, and then indicate on which
side of the baseline to locate the construction line.
Rays
A ray is a line in three-dimensional space that starts at a point you specify and
extends to infinity. Unlike construction lines, which extend in two directions,
rays extend in only one direction. Using rays instead of construction lines can
help reduce visual clutter. Like construction lines, rays are ignored by
commands that display the drawing extents.
732 | Chapter 18 Create Objects