2012
Table Of Contents
- Contents
- Get Information
- The User Interface
- Tools in the Application Window
- Other Tool Locations
- Access the Classic Menu Bar
- Toolbars
- Status Bars
- Keytips
- The Command Line Window
- Shortcut Menus
- Tool Palettes
- DesignCenter
- Content Explorer
- Overview of Content Explorer
- Understand the Relationship between Content Explorer and Content Service
- Understand the Content Explorer Window
- Understand How Content Is Indexed
- Understand Watched Folders
- Manage Content Sources
- Basic Searching with Content Explorer
- Advanced Searching with Content Explorer
- Manage Saved Searches in Content Explorer
- Browse Folders with Content Explorer
- Filter Results in Content Explorer
- Sort and Group Results in Content Explorer
- Customize the View in Content Explorer
- Perform Tasks with Files in Content Explorer
- Perform Tasks with Objects in Content Explorer
- Streamline Searches with User-Created Properties in Content Explorer
- Troubleshooting Content Explorer
- Customize the Drawing Environment
- Start and Save Drawings
- Control the Drawing Views
- Change Views
- Use Viewing Tools
- Display Multiple Views in Model Space
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Work with Sheets in a Sheet Set
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Create Objects
- Select and Modify Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Constraints to Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Overview of Modifying 3D Objects
- Use Gizmos to Modify Objects
- Use Grips to Modify Solids and Surfaces
- Modify 3D Subobjects
- Work with Complex 3D Solids and Surfaces
- Modify the Properties of 3D Solids, Surfaces, and Meshes
- Modify Surfaces
- Modify Mesh Objects
- Modify 3D Solids and Surfaces Using Inventor Fusion
- Create Sections and Drawings from 3D Models
- Create Drawings from 3D Models
- Create Drawings from AutoCAD and Inventor 3D Models
- Create Drawings from Other 3D CAD Models
- Work with Sections
- Create a Flattened View
- Create Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting and Publishing
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Other Ways to Create Page Setups
- Use Named Page Setups with Sheet Sets
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Specify Settings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Convert Drawing File Formats
- Import Other File Formats
- Import Autodesk 3ds MAX Files
- Import FBX Files
- Import 3D Point Cloud Files
- Import ACIS SAT Files
- Convert DXF and DXB Files to DWG Format
- Import MicroStation DGN Files
- Import IGES Files
- Import STEP Files
- Import Pro/ENGINEER Files
- Import Rhino Files
- Import CATIA Files
- Import SolidWorks Files
- Import JT Files
- Import UGS NX Files
- Import Parasolid Files
- Insert WMF Files
- Attach Files as Underlays
- Attach Raster Image Files
- Export Drawings to Other File Formats
- Use Drawings from Different Versions and Applications
- Extract Data from Drawings and Spreadsheets
- Access External Databases
- Overview of Using External Databases
- Access a Database from Within Drawings
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Manage Files with Autodesk Vault
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Get Started with Internet Access
- Add Hyperlinks to a Drawing
- Work with Drawing Files over the Internet
- Review and Markup Files with Design Review
- Use the Publish to Web Wizard to Create Web Pages
- Use Autodesk Seek to Add and Share Drawings
- Use Markups for Design Review
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
System Variables
SHOWMOTIONPIN
Controls the default state of the thumbnail shots.
THUMBSIZE
Specifies the maximum generated size for thumbnail previews in pixels.
Create and Modify Shots and Shot Sequences
You create and modify shots from ShowMotion. As you create or modify a
shot, a thumbnail is generated and added to a shot sequence.
Create and Modify a Shot
When a shot is created, it must be given a name and view type. The view type
assigned to the shot determines which transition and motion options you can
change. After a shot is created, a thumbnail is automatically generated and
placed under the shot sequence that was assigned to the shot. The name of
the shot is located below the thumbnail. If you need to change a shot, you
can right-click the shot that you want to modify.
The shortcut menu of a shot has the following options:
■ Properties. Displays the dialog box to modify the shot’s transition and
motion settings, and assigned shot sequence, among other settings.
■ Rename. Renames a shot.
■ Delete. Removes a shot.
■ Move Left and Move Right. Changes the position of a shot in the shot
sequence by one position to the left or right.
■ Update the Thumbnail. Updates the thumbnail for a single shot or for all
shots saved with the model.
Create and Modify a Shot Sequence
When a shot is created, you can add the shot to the default shot sequence or
specify the shot sequence to which the shot should be added. Each shot
sequence is represented by a thumbnail in ShowMotion. The thumbnail is
identical to the first shot in the shot sequence. The name of the shot sequence
is below the thumbnail.
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