2012

Table Of Contents
VSINTERSECTIONCOLOR
Specifies the color of intersection polylines in the visual style applied to the
current viewport.
VSINTERSECTIONLTYPE
Sets the linetype for intersection lines in the visual style applied to the current
viewport.
VSOBSCUREDEDGES
Controls whether obscured (hidden) edges are displayed.
VSOBSCUREDCOLOR
Specifies the color of obscured (hidden) lines in the visual style applied to
the current viewport.
VSOBSCUREDLTYPE
Specifies the linetype of obscured (hidden) lines in the visual style applied
to the current viewport.
VSOCCLUDEDCOLOR
Specifies the color of occluded (hidden) lines in the visual style applied to
the current viewport.
VSOCCLUDEDEDGES
Controls whether occluded (hidden) edges are displayed.
VSOCCLUDEDLTYPE
Specifies the linetype of occluded (hidden) lines in the visual style applied
to the current viewport.
VSSILHEDGES
Controls display of silhouette edges of solid objects in the visual style applied
to the current viewport.
VSSILHWIDTH
Specifies the width in pixels of silhouette edges in the current viewport.
Control Performance
3D graphics display and memory allocation can slow performance on your
system. Adaptive degradation, performance tuning and memory tuning are
different approaches to delivering the best performance possible.
314 | Chapter 10 Change Views