2012

Table Of Contents
Customize a Visual Style
You can create your own visual styles by changing the face and edge settings
and using shadows and backgrounds.
Shade and Color Faces
Shading and color effects control the display of faces in a model.
Face Styles
The face style defines the shading on a face. Realistic (below left) is meant to
produce the effect of realism. Gooch (below right) can show details better by
softening the contrast between lit areas and shadowed areas. Lit areas use
warm tones and shadowed areas use cool tones.
The None face style produces no shading, and displays only edges. Customize
edge settings to control whether facet edges or isolines are displayed.
Lighting Quality
Lighting quality determines the smoothness of shaded objects.
Faceted lighting computes a single color for each face. Individual faces appear
flat. Smooth lighting smoothes the edges between polygon faces by computing
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