2012
Table Of Contents
- Contents
- Get Information
- The User Interface
- Tools in the Application Window
- Other Tool Locations
- Access the Classic Menu Bar
- Toolbars
- Status Bars
- Keytips
- The Command Line Window
- Shortcut Menus
- Tool Palettes
- DesignCenter
- Content Explorer
- Overview of Content Explorer
- Understand the Relationship between Content Explorer and Content Service
- Understand the Content Explorer Window
- Understand How Content Is Indexed
- Understand Watched Folders
- Manage Content Sources
- Basic Searching with Content Explorer
- Advanced Searching with Content Explorer
- Manage Saved Searches in Content Explorer
- Browse Folders with Content Explorer
- Filter Results in Content Explorer
- Sort and Group Results in Content Explorer
- Customize the View in Content Explorer
- Perform Tasks with Files in Content Explorer
- Perform Tasks with Objects in Content Explorer
- Streamline Searches with User-Created Properties in Content Explorer
- Troubleshooting Content Explorer
- Customize the Drawing Environment
- Start and Save Drawings
- Control the Drawing Views
- Change Views
- Use Viewing Tools
- Display Multiple Views in Model Space
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Work with Sheets in a Sheet Set
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Create Objects
- Select and Modify Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Constraints to Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Overview of Modifying 3D Objects
- Use Gizmos to Modify Objects
- Use Grips to Modify Solids and Surfaces
- Modify 3D Subobjects
- Work with Complex 3D Solids and Surfaces
- Modify the Properties of 3D Solids, Surfaces, and Meshes
- Modify Surfaces
- Modify Mesh Objects
- Modify 3D Solids and Surfaces Using Inventor Fusion
- Create Sections and Drawings from 3D Models
- Create Drawings from 3D Models
- Create Drawings from AutoCAD and Inventor 3D Models
- Create Drawings from Other 3D CAD Models
- Work with Sections
- Create a Flattened View
- Create Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting and Publishing
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Other Ways to Create Page Setups
- Use Named Page Setups with Sheet Sets
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Specify Settings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Convert Drawing File Formats
- Import Other File Formats
- Import Autodesk 3ds MAX Files
- Import FBX Files
- Import 3D Point Cloud Files
- Import ACIS SAT Files
- Convert DXF and DXB Files to DWG Format
- Import MicroStation DGN Files
- Import IGES Files
- Import STEP Files
- Import Pro/ENGINEER Files
- Import Rhino Files
- Import CATIA Files
- Import SolidWorks Files
- Import JT Files
- Import UGS NX Files
- Import Parasolid Files
- Insert WMF Files
- Attach Files as Underlays
- Attach Raster Image Files
- Export Drawings to Other File Formats
- Use Drawings from Different Versions and Applications
- Extract Data from Drawings and Spreadsheets
- Access External Databases
- Overview of Using External Databases
- Access a Database from Within Drawings
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Manage Files with Autodesk Vault
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Get Started with Internet Access
- Add Hyperlinks to a Drawing
- Work with Drawing Files over the Internet
- Review and Markup Files with Design Review
- Use the Publish to Web Wizard to Create Web Pages
- Use Autodesk Seek to Add and Share Drawings
- Use Markups for Design Review
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
Chapter 45 Materials and Textures . . . . . . . . . . . . . . . . . . . . . 2203
Overview of Materials . . . . . . . . . . . . . . . . . . . . . . . . . 2203
Create and Manage Materials . . . . . . . . . . . . . . . . . . . . . . 2204
Browse Material Libraries . . . . . . . . . . . . . . . . . . . . . 2204
Create New Materials . . . . . . . . . . . . . . . . . . . . . . . 2209
Manage and Organize Materials . . . . . . . . . . . . . . . . . 2215
Modify Materials . . . . . . . . . . . . . . . . . . . . . . . . . 2217
Convert Materials . . . . . . . . . . . . . . . . . . . . . . . . . 2219
Apply Materials to Objects and Faces . . . . . . . . . . . . . . . . . 2219
Use Maps for Added Realism . . . . . . . . . . . . . . . . . . . . . . 2221
Overview of Maps . . . . . . . . . . . . . . . . . . . . . . . . 2222
Use Map Channels for Added Texture Realism . . . . . . . . . 2222
Understand Map Types . . . . . . . . . . . . . . . . . . . . . . 2224
Modify Map Properties . . . . . . . . . . . . . . . . . . . . . . 2230
Adjust Mapping On Objects and Faces . . . . . . . . . . . . . . 2235
Chapter 46
Render 3D Objects for Realism . . . . . . . . . . . . . . . . . 2239
Overview of Rendering . . . . . . . . . . . . . . . . . . . . . . . . . 2239
Prepare a Model for Rendering . . . . . . . . . . . . . . . . . . . . . 2241
Understand Face Normals and Hidden Surfaces . . . . . . . . . 2241
Minimize Intersecting and Coplanar Faces . . . . . . . . . . . 2243
Balance Mesh Density for Smooth Geometry . . . . . . . . . . 2245
Set Up the Renderer . . . . . . . . . . . . . . . . . . . . . . . . . . . 2248
Use the Render Settings Palette . . . . . . . . . . . . . . . . . . 2249
Create Custom Render Presets . . . . . . . . . . . . . . . . . . 2251
Control the Rendering Environment . . . . . . . . . . . . . . 2253
Basics of Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . 2257
Set the Render Destination . . . . . . . . . . . . . . . . . . . . 2257
Render Views, Selected Objects, or Cropped Content . . . . . . 2258
Set Output Resolution . . . . . . . . . . . . . . . . . . . . . . 2262
Material Adjustments . . . . . . . . . . . . . . . . . . . . . . . 2264
Adjust Sampling to Improve Image Quality . . . . . . . . . . . 2265
Use Shadows in Rendering . . . . . . . . . . . . . . . . . . . . 2268
Advanced Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . 2271
Ray-traced Reflections and Refractions . . . . . . . . . . . . . 2271
Benefits of Indirect Illumination . . . . . . . . . . . . . . . . . 2274
Final Gathering . . . . . . . . . . . . . . . . . . . . . . . . . . 2276
Rendered Image Histories . . . . . . . . . . . . . . . . . . . . . . . . 2277
Save and Redisplay Rendered Images . . . . . . . . . . . . . . . . . . 2280
Save a Rendered Image . . . . . . . . . . . . . . . . . . . . . . 2280
Redisplay a Rendered Image . . . . . . . . . . . . . . . . . . . 2282
Save Copies of Rendered Images . . . . . . . . . . . . . . . . . 2283
Use Models with Other Applications . . . . . . . . . . . . . . . 2283
Update Legacy Drawings . . . . . . . . . . . . . . . . . . . . . 2284
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