2012

Table Of Contents
2 Specify a window in the viewport that you want to render.
3 Render the scene.
Quick Reference
Commands
RENDER
Creates a photorealistic or realistically shaded image of a 3D solid or surface
model.
RENDERCROP
Renders a specified rectangular area, called a crop window, within a viewport.
RPREF
Displays or hides the Advanced Render Settings palette for access to advanced
rendering settings.
Set Output Resolution
Set the resolution of the rendered image by specifying the width and the
height of the image, in pixels.
There are three resolution settings that control how a rendered image appears;
the width, the height, and the image aspect ratio.
The width and height settings control the size of the rendered image, measured
in pixels. A pixel (short for Picture Element) is a single point in a graphic image.
The default output resolution is 640 x 480 and can be set as high as 4,096 x
4,096. Higher resolution settings result in smaller pixels and finer detail. High
resolution images also take longer to render.
Output resolutions are set from the Output Size Dialog Box. You can enter
values directly into the width and height fields, or you can use the spinner
controls to increase or decrease the resolution.
When you set an output resolution, it gets stored with the current drawing
and is added to the output resolution list found in the Render panel of the
ribbon. Most often, as you test how objects look in the model, you will find
yourself using lower resolution settings, around 320 x 200 or lower. As you
add more detail and materials, youll shift to mid-range settings, such as 640
x 480. The final rendering will always use the highest resolution required by
2262 | Chapter 46 Render 3D Objects for Realism