2012

Table Of Contents
Reflectivity Map
Reflectivity maps simulate a scene reflected on the surface of a shiny object.
Use a reflectivity map to simulate a scene reflected on the surface of a shiny
object. For reflectivity maps to render well, the material should be shiny, and
the reflection image itself should have a high resolution (at least 512 by 480
pixels).
Transparency Map
Transparency maps create the effect of transparency and opacity.
You can specify areas of transparency and opacity by using the transparency
map channel. The effect of transparency is best previewed against a pattern
background.
Cutouts Map
Cutouts maps make the material partially transparent.
You can select an image file to use for cutouts mapping. Transparent areas are
fully transparent.
Use Map Channels for Added Texture Realism | 2223