2012
Table Of Contents
- Contents
- Get Information
- The User Interface
- Tools in the Application Window
- Other Tool Locations
- Access the Classic Menu Bar
- Toolbars
- Status Bars
- Keytips
- The Command Line Window
- Shortcut Menus
- Tool Palettes
- DesignCenter
- Content Explorer
- Overview of Content Explorer
- Understand the Relationship between Content Explorer and Content Service
- Understand the Content Explorer Window
- Understand How Content Is Indexed
- Understand Watched Folders
- Manage Content Sources
- Basic Searching with Content Explorer
- Advanced Searching with Content Explorer
- Manage Saved Searches in Content Explorer
- Browse Folders with Content Explorer
- Filter Results in Content Explorer
- Sort and Group Results in Content Explorer
- Customize the View in Content Explorer
- Perform Tasks with Files in Content Explorer
- Perform Tasks with Objects in Content Explorer
- Streamline Searches with User-Created Properties in Content Explorer
- Troubleshooting Content Explorer
- Customize the Drawing Environment
- Start and Save Drawings
- Control the Drawing Views
- Change Views
- Use Viewing Tools
- Display Multiple Views in Model Space
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Work with Sheets in a Sheet Set
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Create Objects
- Select and Modify Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Constraints to Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Overview of Modifying 3D Objects
- Use Gizmos to Modify Objects
- Use Grips to Modify Solids and Surfaces
- Modify 3D Subobjects
- Work with Complex 3D Solids and Surfaces
- Modify the Properties of 3D Solids, Surfaces, and Meshes
- Modify Surfaces
- Modify Mesh Objects
- Modify 3D Solids and Surfaces Using Inventor Fusion
- Create Sections and Drawings from 3D Models
- Create Drawings from 3D Models
- Create Drawings from AutoCAD and Inventor 3D Models
- Create Drawings from Other 3D CAD Models
- Work with Sections
- Create a Flattened View
- Create Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting and Publishing
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Other Ways to Create Page Setups
- Use Named Page Setups with Sheet Sets
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Specify Settings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Convert Drawing File Formats
- Import Other File Formats
- Import Autodesk 3ds MAX Files
- Import FBX Files
- Import 3D Point Cloud Files
- Import ACIS SAT Files
- Convert DXF and DXB Files to DWG Format
- Import MicroStation DGN Files
- Import IGES Files
- Import STEP Files
- Import Pro/ENGINEER Files
- Import Rhino Files
- Import CATIA Files
- Import SolidWorks Files
- Import JT Files
- Import UGS NX Files
- Import Parasolid Files
- Insert WMF Files
- Attach Files as Underlays
- Attach Raster Image Files
- Export Drawings to Other File Formats
- Use Drawings from Different Versions and Applications
- Extract Data from Drawings and Spreadsheets
- Access External Databases
- Overview of Using External Databases
- Access a Database from Within Drawings
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Manage Files with Autodesk Vault
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Get Started with Internet Access
- Add Hyperlinks to a Drawing
- Work with Drawing Files over the Internet
- Review and Markup Files with Design Review
- Use the Publish to Web Wizard to Create Web Pages
- Use Autodesk Seek to Add and Share Drawings
- Use Markups for Design Review
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
The following types are available: Soft (shadow) map, Sharp (default), Soft
(sampled). By selecting the Soft (sampled) option, the Shape property becomes
available.
The available shapes depend on the type of light. You can select the Type
property for the light distribution under the General panel in the Lighting
category. If Spotlight and Soft (sampled) are selected, then the Shape types
available are Rectangular and Disk. If Point and Soft (sampled) are selected,
then the following shapes are available: Linear, Rectangular, Disk, Cylinder,
and Sphere. If Web and Soft (sampled) are selected, then the following shapes
are available: Linear, Rectangular, Disk, Cylinder, and Sphere. You can use the
samples property on the area light to control the trade-off between rendering
time and shadow accuracy.
The Visible Render property found under the Rendered Shadows Details panel
controls the visibility of the shape when the scene is rendered.
The Visible in Render option is also displayed under ShadowDetail and controls
the visibility of the shape when the scene is rendered.
To create a point light in photometric workflow and assign a rectangular
shape to the light
1 At the command prompt, enter lightingunits and set the value to 1
(American units) or 2 (International SI units) for photometric lighting.
2 Click Render tab ➤ Lights panel ➤ Create Light drop-down ➤ Point.
3 Click in the drawing to specify a location for the light.
4 At the Command prompt, enter n and enter a name. This name will
appear in the properties and in the Lights in Model window (LIGHTLIST).
You can continue to specify properties by entering options, or you can
exit and set properties interactively. When you use the interactive method,
you can see the results of your changes as you work.
5 Press Enter twice to exit the command.
Select the light and use grip tools to change the light.
6 In the drawing, right-click the light and click Properties. Use the Lighting
Properties palette to change its properties.
7 On the Lighting Properties palette, under the General panel, verify that
the distribution type for the light is Point.
Assigning a Shape to a Light | 2179