2012

Table Of Contents
an orange or brownish tint. At sunrise and sunset, the color can be more
orange or red than yellow.
Shadows are more distinct the clearer the day is, and can be essential for
bringing out the three-dimensionality of a naturally lit scene.
A directional light can also simulate moonlight, which is white but dim
compared to the sun.
Artificial Light
A scene illuminated by point lights, spotlights, or distant lights is artificially
illuminated. Therefore, it can be helpful to know how light behaves.
When light rays strike a surface, the surface reflects them, or at least some of
them, enabling us to see the surface. The appearance of a surface depends on
the light that strikes it combined with the properties of the surface material,
such as color, smoothness, and opacity.
Other factors, such as a lights color, intensity, attenuation, and angle of
incidence also play a role in how objects in a scene appear.
Quick Reference
Commands
DISTANTLIGHT
Creates a distant light.
FREESPOT
Creates free spotlight which is similar to a spotlight without a specified target.
LIGHT
Creates a light.
LIGHTLIST
Turns on and off the Lights in Model palette that lists all lights in the model.
POINTLIGHT
Creates a point light that radiates light in all directions from its location.
RENDEREXPOSURE
Provides settings to adjust the global lighting for the most recently rendered
output.
Guidelines for Lighting | 2151