2012

Table Of Contents
The FBX file format is an open framework for 3D data transfer that creates a
high level of interoperability among Autodesk programs. For example, in
Autodesk 3ds Max, you can export a file as an FBX file, and then open that
file in AutoCAD to view and edit the objects, lights, cameras, and materials.
Likewise, in AutoCAD, you can export a drawing as an FBX file, and then view
and edit that file in 3ds Max.
Points (not point clouds), meshes, NURBS curves and surfaces, subdivided
meshes, target cameras, lights, and materials are imported into AutoCAD in
the same form in which they existed when exported from 3ds Max.
When importing FBX files from 3ds Max into AutoCAD,
Target cameras created in 3ds Max are imported accurately.
The LIGHTINGUNITS system variable controls whether lights are imported
as standard or photometric lights.
When exporting FBX files from AutoCAD to 3ds Max,
3D objects, 2D objects with thickness, lights, cameras, and materials are
rotated by 90 degrees on the Z axis.
You can export 2D objects by increasing their thickness. Any visible and
renderable object with thickness can be exported to FBX.
To export a 2D object to an FBX file, increase its thickness to convert to a 3D
object. Any visible and renderable object or geometry with thickness can be
exported to FBX.
To export a drawing as an FBX file
1 In your drawing, select the objects, lights, cameras, and materials to
export to FBX.
2 Click Application menu Export FBX.
3 In the FBX Export dialog box, specify a name and location for the file
and click Save.
The FBX Export Options dialog box displays.
4 Specify the items to export, the texture options, and click OK.
Export FBX Files | 1943