2012

Table Of Contents
extruded faces on mesh torus, creased and
not creased
Creasing set to Always retains its sharpness after smoothing. If you set a crease
value, the creased edge becomes smoother at the equivalent level of
smoothness.
Use gizmos to model faces, edges, and vertices.
3D Move, 3D Rotate, and 3D Scale gizmos can be used to modify entire mesh
objects, or specific subobjects.
For example, you can rotate and scale an individual face using the 3D Move,
Rotate, and Scale gizmos.
By constraining the modifications to a specified axis or plane, gizmos help
you avoid unexpected results. The default gizmo is displayed whenever you
select an object in a view that uses a 3D visual style. (You can also suppress
this display.) Therefore, you do not have to explicitly start the 3D Move, 3D
Rotate, or 3D Scale command to initiate these activities. You just need to select
an object.
When a gizmo is selected, you can use the shortcut menu to switch to a
different type of gizmo.
Tips for Working with Mesh | 1263