2012

Table Of Contents
System Variables
SMOOTHMESHGRID
Sets the maximum level of smoothness at which the underlying mesh facet
grid is displayed on 3D mesh objects.
SMOOTHMESHMAXFACE
Sets the maximum number of faces permitted for mesh objects.
SMOOTHMESHMAXLEV
Sets the maximum smoothness level for mesh objects.
Refine Mesh Objects or Subobjects
Refine a mesh object or subobject to convert underlying facets to editable
faces.
You can refine any mesh that has a level of smoothness of 1 or higher.
Refine a Mesh Object and Reset the Baseline
Refining an object increases the number of editable faces by converting the
underlying facets to faces. The number of resulting faces depends on the
current level of smoothness. Higher smoothness levels result in a higher
number of faces after refinement.
In addition to increasing the number of faces, refining a mesh object resets
its level of smoothness back to the baseline. Therefore, an object might appear
to be smoothed, but its smoothness level can still equal 0 (zero).
1248 | Chapter 25 Modify 3D Models