2012

Table Of Contents
Quick Reference
Commands
EDGE
Changes the visibility of 3D face edges.
CHAMFER
Bevels the edges of objects.
CHAMFEREDGE
Bevels the edges of 3D solids and surfaces.
FILLET
Rounds and fillets the edges of objects.
FILLETEDGE
Rounds and fillets the edges of solid objects.
MOVE
Moves objects a specified distance in a specified direction.
PROPERTIES
Controls properties of existing objects.
ROTATE
Rotates objects around a base point.
SCALE
Enlarges or reduces selected objects, keeping the proportions of the object
the same after scaling.
SOLIDEDIT
Edits faces and edges of 3D solid objects.
System Variables
FILLETRAD3D
Stores the current fillet radius for 3D objects.
GRIPMULTIFUNCTIONAL
Specifies the access methods for multi-functional grip options.
Modify Edges on 3D Objects | 1199