2012

Table Of Contents
FACETERMINUGRID
Sets the minimum number of U grid lines for solids and surfaces that are
converted to mesh.
FACETERMINVGRID
Sets the minimum number of V grid lines for solids and surfaces that are
converted to mesh.
FACETERPRIMITIVEMODE
Specifies whether smoothness settings for objects that are converted to mesh
are derived from the Mesh Tessellation Options or the Mesh Primitive Options
dialog box.
FACETERSMOOTHLEV
Sets the default level of smoothness for objects that are converted to mesh.
Create Custom Mesh (Legacy)
Create custom polygon or polyface mesh by specifying vertices.
Specify individual vertices when you create mesh using the 3DMESH, PFACE,
and 3DFACE commands.
Understand Legacy Mesh Construction
The mesh density controls the number of facets in legacy polygonal and
polyface meshes. Density is defined in terms of a matrix of M and N vertices,
like a grid consisting of columns and rows. M and N specify the column and
row position, respectively, of any given vertex.
A mesh can be open or closed. If the start and end edges of the mesh do not
touch, a mesh is open in a given direction, as shown in the following
illustrations.
Create Custom Mesh (Legacy) | 1147