2012

Table Of Contents
Quick Reference
Commands
MESHOPTIONS
Displays the Mesh Tessellation Options dialog box, which controls default
settings for converting existing objects to mesh objects.
MESHPRIMITIVEOPTIONS
Displays the Mesh Primitive Options dialog box, which sets the tessellation
defaults for primitive mesh objects.
MESHSMOOTH
Converts 3D objects such as polygon meshes, surfaces, and solids to mesh
objects.
System Variables
FACETERDEVNORMAL
Sets the maximum angle between the surface normal and contiguous mesh
faces.
FACETERDEVSURFACE
Sets how closely the converted mesh object adheres to the original shape of
the solid or surface.
FACETERGRIDRATIO
Sets the maximum aspect ratio for the mesh subdivisions that are created
for solids and surfaces converted to mesh.
FACETERMAXEDGELENGTH
Sets the maximum length of edges for mesh objects that are created by
conversion from solids and surfaces.
FACETERMAXGRID
Sets the maximum number of U and V grid lines for solids and surfaces
converted to mesh.
FACETERMESHTYPE
Sets the type of mesh to be created.
1146 | Chapter 24 Create 3D Models