2012

Table Of Contents
possible to the tangent points you specify. You can set up tangency with
circles, arcs, lines, and some 3D objects. The tangency points are projected
onto the current UCS. The appearance of tangency is affected by the current
level of smoothness.
To create a mesh torus
1 Click Mesh Modeling tab Primitives panel Mesh Torus.
2 Specify the center of the torus.
3 Specify the radius or diameter of the overall path that is swept by the
torus tube.
4 Specify the radius or diameter of the tube.
Quick Reference
Commands
MESH
Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid,
sphere, wedge, or torus.
MESHPRIMITIVEOPTIONS
Displays the Mesh Primitive Options dialog box, which sets the tessellation
defaults for primitive mesh objects.
System Variables
DIVMESHTORUSPATH
Sets the number of subdivisions in the path that is swept by the profile of a
mesh torus.
DIVMESHTORUSSECTION
Sets the number of subdivisions in the profile that sweeps the path of a mesh
torus.
DRAGVS
Sets the visual style that is displayed while creating 3D solid and mesh
primitives and extruded solids, surfaces, and meshes.
Create 3D Mesh Primitives | 1135