2012
Table Of Contents
- Contents
- Basic Customization
- Overview of Customization
- Organize Program and Support Files
- Customize a Publish to Web Template
- Define Custom Commands
- Record and Modify Action Macros
- Custom Linetypes
- Custom Hatch Patterns
- User Interface Customization
- Understand User Interface Customization
- Work with the Customize User Interface (CUI) Editor
- Create and Manage Customization Files
- Customize Commands
- Overview of Commands
- Create, Edit, and Reuse Commands
- Create Macros
- Overview of Macros
- Use Special Control Characters in Macros
- Pause for User Input in Macros
- Provide International Support in Macros
- Use Built-in Commands in Macros
- Repeat Commands in Macros
- Use Single Object Selection Mode in Macros
- Use Macros to Swap User Interface Elements
- Use Conditional Expressions in Macros
- Use AutoLISP in Macros
- Control the Display of Command Items
- Assign Search Tags
- Create Tooltips and Extended Help for Commands
- Create Status Line Help Messages
- Create and Manage Images for Commands
- Customize User Interface Elements
- Load an AutoLISP File
- Customize Workspaces
- Transfer and Migrate Customization
- Customize User Interface (CUI) Editor FAQs
- DIESEL
- Slides and Command Scripts
- Introduction to Programming Interfaces
- Shapes and Shape Fonts
- Overview of Shape Files
- Create Shape Definition Files
- Shape Descriptions
- Vector Length and Direction Code
- Special Codes
- Use Special Codes
- Codes 0, 1, and 2: End of Shape and Draw Mode Control
- Codes 3 and 4: Size Control
- Codes 5 and 6: Location Save/Restore
- Code 7: Subshape
- Codes 8 and 9: X-Y Displacements
- Code 00A: Octant Arc
- Code 00B: Fractional Arc
- Codes 00C and 00D: Bulge-Specified Arcs
- Code 00E: Flag Vertical Text Command
- Text Font Descriptions
- Sample Files
- Big Font Descriptions
- Unicode Font Descriptions
- Superscripts and Subscripts in SHX Files
- Migrate and Transfer Custom Settings and Files
- Index
Mouse Buttons
You can change the standard behavior of pointing devices in the program.
Overview of Mouse Buttons
Mouse buttons define how a Windows system pointing device functions. You
can customize the behavior of a mouse or other pointing device in the
Customize User Interface (CUI) Editor. If a pointing device has more than two
buttons, you can change the behavior of the second and third buttons. The
first button on any pointing device cannot be changed in the Customize User
Interface (CUI) Editor.
By using the Shift and Ctrl keys, you can create a number of combinations to
suit your needs. Your pointing device can recognize as many commands as it
has assignable buttons. The Mouse Buttons section of the tree node is organized
by keyboard combination such as Click, Shift+Click, Ctrl+Click, and
Ctrl+Shift+Click. The tablet buttons are numbered sequentially. Drag a
command to assign the command to a mouse button. Create additional buttons
by dragging commands to a Click node.
The following table shows the Click mouse button properties as they appear
in the Properties pane.
Properties for the Click Mouse Button
ExampleDescriptionProperties
Pane Item
AUX1Specifies the aliases for the mouse button. Click
the [ ] button to open the Aliases dialog box.
Aliases
Each alias in the CUIx file should be unique and
it is used to reference the mouse button pro-
grammatically.
To add a mouse button combination
1 Click Manage tab ➤ Customization panel ➤ User Interface.
2 In the Customize User Interface Editor, click the Customize tab.
3 In the Customizations In <file name> pane, click the plus sign (+) next to
Mouse Buttons to expand the list.
332 | Chapter 4 User Interface Customization