2012
Table Of Contents
- Contents
- Basic Customization
- Overview of Customization
- Organize Program and Support Files
- Customize a Publish to Web Template
- Define Custom Commands
- Record and Modify Action Macros
- Custom Linetypes
- Custom Hatch Patterns
- User Interface Customization
- Understand User Interface Customization
- Work with the Customize User Interface (CUI) Editor
- Create and Manage Customization Files
- Customize Commands
- Overview of Commands
- Create, Edit, and Reuse Commands
- Create Macros
- Overview of Macros
- Use Special Control Characters in Macros
- Pause for User Input in Macros
- Provide International Support in Macros
- Use Built-in Commands in Macros
- Repeat Commands in Macros
- Use Single Object Selection Mode in Macros
- Use Macros to Swap User Interface Elements
- Use Conditional Expressions in Macros
- Use AutoLISP in Macros
- Control the Display of Command Items
- Assign Search Tags
- Create Tooltips and Extended Help for Commands
- Create Status Line Help Messages
- Create and Manage Images for Commands
- Customize User Interface Elements
- Load an AutoLISP File
- Customize Workspaces
- Transfer and Migrate Customization
- Customize User Interface (CUI) Editor FAQs
- DIESEL
- Slides and Command Scripts
- Introduction to Programming Interfaces
- Shapes and Shape Fonts
- Overview of Shape Files
- Create Shape Definition Files
- Shape Descriptions
- Vector Length and Direction Code
- Special Codes
- Use Special Codes
- Codes 0, 1, and 2: End of Shape and Draw Mode Control
- Codes 3 and 4: Size Control
- Codes 5 and 6: Location Save/Restore
- Code 7: Subshape
- Codes 8 and 9: X-Y Displacements
- Code 00A: Octant Arc
- Code 00B: Fractional Arc
- Codes 00C and 00D: Bulge-Specified Arcs
- Code 00E: Flag Vertical Text Command
- Text Font Descriptions
- Sample Files
- Big Font Descriptions
- Unicode Font Descriptions
- Superscripts and Subscripts in SHX Files
- Migrate and Transfer Custom Settings and Files
- Index
3 In the Objects pane, select an object from the Object Type list.
4 In the Properties pane, select the properties you want displayed for an
object type on the Quick Properties palette.
If a property is checked, the property is displayed on the Quick Properties
palette when an object of the same type is selected in the drawing window.
Clear the check mark next to a property to remove the property for the
selected object type from the Quick Properties palette.
5 Click Apply.
To control the display of custom properties and attributes for block
references on the Quick Properties palette
1 Click Manage tab ➤ Customization panel ➤ User Interface.
2 In the Customize User Interface Editor, Customize tab, in the
Customizations In <file name> pane, select Quick Properties.
Quick Properties | 297