2012
Table Of Contents
- Contents
- Basic Customization
- Overview of Customization
- Organize Program and Support Files
- Customize a Publish to Web Template
- Define Custom Commands
- Record and Modify Action Macros
- Custom Linetypes
- Custom Hatch Patterns
- User Interface Customization
- Understand User Interface Customization
- Work with the Customize User Interface (CUI) Editor
- Create and Manage Customization Files
- Customize Commands
- Overview of Commands
- Create, Edit, and Reuse Commands
- Create Macros
- Overview of Macros
- Use Special Control Characters in Macros
- Pause for User Input in Macros
- Provide International Support in Macros
- Use Built-in Commands in Macros
- Repeat Commands in Macros
- Use Single Object Selection Mode in Macros
- Use Macros to Swap User Interface Elements
- Use Conditional Expressions in Macros
- Use AutoLISP in Macros
- Control the Display of Command Items
- Assign Search Tags
- Create Tooltips and Extended Help for Commands
- Create Status Line Help Messages
- Create and Manage Images for Commands
- Customize User Interface Elements
- Load an AutoLISP File
- Customize Workspaces
- Transfer and Migrate Customization
- Customize User Interface (CUI) Editor FAQs
- DIESEL
- Slides and Command Scripts
- Introduction to Programming Interfaces
- Shapes and Shape Fonts
- Overview of Shape Files
- Create Shape Definition Files
- Shape Descriptions
- Vector Length and Direction Code
- Special Codes
- Use Special Codes
- Codes 0, 1, and 2: End of Shape and Draw Mode Control
- Codes 3 and 4: Size Control
- Codes 5 and 6: Location Save/Restore
- Code 7: Subshape
- Codes 8 and 9: X-Y Displacements
- Code 00A: Octant Arc
- Code 00B: Fractional Arc
- Codes 00C and 00D: Bulge-Specified Arcs
- Code 00E: Flag Vertical Text Command
- Text Font Descriptions
- Sample Files
- Big Font Descriptions
- Unicode Font Descriptions
- Superscripts and Subscripts in SHX Files
- Migrate and Transfer Custom Settings and Files
- Index
Controls available for ribbon panels
DescriptionControl
Type
Control element
Controls how objects that are made invisible
for the current visibility state are displayed in
the Block Editor.
ButtonRibbon Command Button - Block Visibil-
ity Mode
Makes objects invisible in the current visibility
state or all visibility states in the block defini-
tion opened for edit in the Block Editor.
ButtonRibbon Command Button - Block Visibil-
ity State
Allows you to create or modify the visibility
states of the current block definition opened
for edit in the Block Editor.
ButtonRibbon Command Button - Block Visibil-
ity States
Displays or hides the camera glyphs in a
drawing.
ToggleRibbon Toggle Button - Camera Display
Displays and changes the cell style of the se-
lected cells in a table.
Drop-down
list
Ribbon Combo Box - Cell Styles
Displays or hides the command line window.ToggleRibbon Toggle Button - Command Line
Indicates the type of lighting system used for
the current viewport (default or user-defined).
ToggleRibbon Toggle Button - Default Lighting
Displays or closes the DesignCenter palette.ToggleRibbon Toggle Button - Design Center
Controls object snapping for DGN underlays.ToggleRibbon Toggle Button - DGN Osnap
Displays and sets the current dimension style.Drop-down
list
Ribbon Combo Box - Dimension Style
Displays or closes the Drawing Recovery
Manager palette.
ToggleRibbon Toggle Button - Drawing Recov-
ery Manager
Displays or hides the drawing status bar.ToggleRibbon Toggle Button - Drawing Status
Bar
Controls object snapping for DWF underlays.ToggleRibbon Toggle Button - DWF Osnap
226 | Chapter 4 User Interface Customization