2012

Table Of Contents
SKYSTATUS
Quick Reference
See also:
Sun and Sky Simulation
IntegerType:
DrawingSaved in:
0Initial value:
Determines if the sky illumination is computed at render time.
This has no impact on the viewport illumination or the background. It only
makes the sky available as a gathered light source for rendering.
Sky off0
Sky background1
Sky background and illumination2
SMOOTHMESHCONVERT
Quick Reference
See also:
Create 3D Solids from Objects
BitcodeType:
User-settingsSaved in:
0Initial value:
Sets whether mesh objects that you convert to 3D solids or surfaces are
smoothed or faceted, and whether their faces are merged.
Creates a smooth model. Coplanar faces are optimized, or merged.0
2536 | Chapter 44 S System Variables