2012

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Faces are mostly triangular2
This setting affects mesh that is converted from another object using the
MESHSMOOTH command. (For a complete list of objects that can be converted
to mesh, see Objects That Can Be Converted to Mesh.) This value can also be
set in the Mesh Tessellation Options dialog box.
FACETERMINUGRID
Quick Reference
See also:
Create Meshes by Conversion
IntegerType:
User-settingsSaved in:
0Initial value:
Sets the minimum number of U grid lines for solids and surfaces that are
converted to mesh.
This setting affects mesh that is converted from another object using the
MESHSMOOTH command. (For a complete list of objects that can be converted
to mesh, see Objects That Can Be Converted to Mesh.)
Permissible values range from 0 to 1023. Setting 0 (zero) turns off the setting.
The value of this system variable cannot exceed the value of
FACETERMAXGRID/FACETERMINVGRID.
NOTE The value of this system variable reflects the value for objects with no
smoothness.
FACETERMINVGRID
Quick Reference
See also:
Create Meshes by Conversion
FACETERMINUGRID | 2329