2012

Table Of Contents
Materials Controls whether materials and textures are displayed.
(VSMATERIALMODE system variable)
Monochrome Color/Tint Color Displays the Select Color dialog box on page
346, where you select the monochrome or tint color, depending on the face
color mode. This setting is not available when face color mode is set to Normal
or Desaturate. (VSMONOCOLOR system variable)
Environment Settings
Control shadows and background.
Shadows Controls the display of shadows.
NOTE To display full shadows, hardware acceleration is required. When Geometry
Acceleration is off, full shadows cannot be displayed. (To access these settings,
enter 3dconfig at the Command prompt. In the Adaptive Degradation and
Performance Tuning dialog box, click Manual Tune.)
Backgrounds Controls whether backgrounds are displayed in the viewport.
(VSBACKGROUNDS system variable)
Edge Settings
Control how edges are displayed.
Show Sets edge display to Facet Edges, Isolines, or None. (VSEDGES system
variable)
Color Sets the color for edges. (VSEDGECOLOR system variable)
Edge Modifiers
Controls settings that apply to all edge modes except None.
Line Extensions Makes lines extend beyond their intersection, for a
hand-drawn effect. The button turns the overhang effect on and off. When
it is on, you can change the setting. (VSEDGELEX system variable)
Jitter Button and Setting Makes lines appear sketched. (VSEDGEJITTER system
variable)
Crease Angle Sets the angle at which facet edges within a face are not shown,
for a smooth effect. This option is available when the VSEDGES system variable
is set to display facet edges. (VSEDGESMOOTH system variable)
Halo Gap % Specifies the size of a gap to be displayed where an object is
hidden by another object. This option is available when the Conceptual or
3D Hidden visual styles, or a visual style based on them, is selected. When
the halo gap value is greater than 0, silhouette edges are not displayed.
(VSHALOGAP system variable)
Visual Styles Manager | 2069