2012

Table Of Contents
Shows details of 3D surface or solid by using warm colors for lighted areas and
cool colors for darker areas. Only objects without applied materials show this
face style.
Lighting Quality Sets the method for interpolating colors for faces on 3D
solids and surfaces in the current viewport (VSLIGHTINGQUALITY system
variable)
Faceted.
Smooth.
Smoothest shows a high quality smooth appearance, but it will only
produce a visible improvement if the Per-Pixel Lighting hardware effect
option is turned on in the Manual Performance Tuning Dialog box.
This setting is the least resource intensive, but it displays curved surfaces as
faceted approximations.
This default setting provides a smooth display without hardware acceleration.
Visual Styles Manager | 2065