2012

Table Of Contents
Color (Standard lighting workflow only) Controls the color of the light.
Shadows Turns display and calculation of shadows for the sun on and off.
Turning shadows off increases performance.
Sky Properties
The sky general properties are as follows:
Status Determines if the sky illumination is computed at render time. This
has no impact on the viewport illumination or the background. It simply
makes the sky available as a gathered light source for rendering. Note this does
not control the background. Values are Sky Off, Sky Background, Sky
Background and Illumination. [Sky Off] is default.
Intensity Factor Provides a way to magnify the effect of the skylight. Values
are 0.0-MAX. [1.0] is default.
Haze Determines the magnitude of scattering effects in the atmosphere. Values
are 0.0-15.0. [0.0] is default.
Horizon
This category of properties pertains to the appearance and location of the
ground plane.
Height Determines the absolute position of the ground plane relative to world
zero. This parameter represents a world-space length and should be formatted
in the current length unit. Values are -10.0 to +10.0 [0.0] is default.
Blur Determines the amount of blurring between ground plane and sky. Values
are 0-10. [.1] is default.
Ground Color Determines the color of the ground plane.
Advanced
This category of properties pertains to various artistic effects.
Night Color Specifies the color of the night sky.
Aerial Perspective Specifies if aerial perspective is applied. Values are On/Off.
Visibility Distance Specifies the distance at which 10% haze occlusion results.
Values are 0.0-MAX.
Sun Disk Appearance
This category of properties pertains to the background only. They control the
appearance of the sun disk.
1864 | Chapter 19 S Commands