2012

Table Of Contents
the maximum angle value. This setting is useful if you want to refine the
appearance of small details such as holes or fillets.
Maximum Aspect Ratio for New Faces
Sets the maximum aspect ratio (height/width) of new mesh faces.
(FACETERGRIDRATIO system variable)
Use this value to prevent long, slivered faces. You can specify the following
values:
0 (zero). Ignores the aspect ratio limitation.
1. Specifies that the height and width must be the same.
Greater than 1. Sets the maximum ratio by which the height can exceed
the width.
Greater than 0 but less than 1. Sets the maximum ratio by which the width
can exceed the height.
This option does not affect faces that are planar before conversion.
Maximum Edge Length for New Faces
Sets the maximum length of any edge that is created during a conversion to
a mesh object. (FACETERMAXEDGELENGTH system variable)
With the default value 0 (zero), the size of the model determines the size of
the mesh faces. Setting larger values results in fewer faces and less accurate
adherence to the original shape, but improves program performance. You can
improve conversions that result in long, slivered faces by decreasing this value.
Meshing Primitive Solids
Specifies which settings to use when you convert 3D solid primitive objects
to mesh objects.
Use Optimized Representation for 3D Primitive Solids
Specifies which settings to use when you convert primitive solid objects to
mesh objects. (FACETERPRIMITIVEMODE system variable)
Select the check box to use the mesh settings specified in the Mesh Primitive
Options dialog box. Clear the check box to use the settings specified in the
Mesh Tessellation Options dialog box.
Mesh Primitives Opens the
Mesh Primitive Options dialog box.
This button is available only when Use Optimized Representation for 3D
Primitive Solids is selected.
Mesh Tessellation Options Dialog Box | 1157